Around the Corners
This is a 3 or 4 person team game. The team uses two best net scores on all holes EXCEPT ON THE CORNERS; holes #1, #9, #10 and #18. On the corner holes the team will use three best net scores. Winners will be those teams with the Lowest Net Team Scores.
Baker’s Dozen
Using handicap as it falls on the scorecard. At the end of the round, choose your 12 best holes plus Hole #13 for your game score. Can be gross or net.
Beat the President
Players compete against the President’s net score. Any player with a better net score “beats the President.”
Best Front or Best Back
When you complete your round, choose your best 9-hole Gross Score, can be either your Front 9 or Back 9, then subtract 1/2 of your handicap. Winners will be those with the Lowest Net Scores.
Best 3’s
At the end of your round, choose your 3 best par 3’s, your 3 best par 4’s and your 3 best par 5’s. Total those scores then subtract 1/2 your handicap. Winners will be those with the Lowest Net Scores.
Best 9 Holes
Players use their best nine net scores from the round. The nine lowest holes are totaled to determine the score.
Blind Nine
All 18 holes are played, but only nine count. The scoring holes are randomly selected after play.
Cha Cha Cha
A team event using a rotating scoring format:
Hole 1 – best net score
Hole 2 – best 2 net scores
Hole 3 – best 3 net scores
This pattern repeats throughout the round.
Criss-Cross
Compare holes 1–9 with 10–18. Use the better score from each pair (1 or 10, 2 or 11, etc.). Add the nine best scores and subtract one-half handicap.
Eclectic
Players keep scorecards for two rounds. The best score on each hole across both rounds forms an 18-hole total. Subtract handicap for net score. Winners will be those with the Lowest Gross Better Score and the Lowest Better Score
Four Play
Only the par 4s count. Using handicap as it falls on the scorecard. Can be Gross, Net or both.
Halfsies
When you finish your round, pick your best 2 par 3’s, your best 5 par 4’s and your best 2 para 5’s. Total your scores on these holes and subtract 1/2 your handicap. Winners will be those with the Lowest Net Scores.
Holiday Scramble
All players tee off. The team selects the best shot, and all players play from that spot. Continue until holed. One team score is recorded.
IRS Tax Credit
Play this game close to April 15th. Using handicap as it falls on the scorecard. After the round, give yourself a par on any 3 holes. (Keep your actual score on the card for posting purposes.)
Low Gross / Low Net / Low Putts
Prizes are awarded for:
Lowest gross score
Lowest net score
Fewest putts
1-2-3 Best Ball Team
This is a 3 or 4 person team game. The team uses one best net score on each par 5; two best net scores on each par 4; and three best net scores on each par 3. Winners will be those teams with the Lowest Net Team Scores. (Event Chairperson will make up the teams according to handicaps.)
Match Play
Players compete hole-by-hole. The lowest net score wins the hole. The match ends when one player leads by more holes than remain.
Middle 9 Holes
Only holes 5 through 13 are used for scoring.
One’s
Record net scores only on holes beginning with the number 1 (1, 10–17). Lowest total wins.
Putt Points
Points are awarded based on putts per hole:
0 putt = 5 points
1 putt = 2 points
2 putts = 1 point
3+ putts = 0 points
Red Ball (or Pink)
Team game. Each team gets a red ball at the start of the round. Each member of the team must play the red ball twice on the front nine and twice on the back nine. The team decides which player will play the extra hole on the front and the back. The team uses strategy to pick the holes each player will play. The game score on each hole is the red ball score. If the red ball goes out-of-bound, that team is out of the game. If the red ball goes into water and can be retrieved, the team is still in the game. If the ball cannot be retrieved from the water, that team is out of the game.
3-6-9
After you complete your round, go back to holes #1 thru #6 and pick your best 3 holes; next go to holes #7 thru #12 and pick your best 3 holes, and finally go to holes #13 thru #18 and pick your best 3 holes. Add up these scores and subtract 1/2 handicap.
T.O.E.
Only the holes beginning with a T-O or E will count. These holes are 1, 2, 3, 8, 10, 11, 12, 13 and 18. At the end of your round, add up your score on these holes and subtract 1/2 your handicap. Winners will be those with the Lowest Net Scores.
T’s & F’s
Only use the holes that begin with T or F (Two, Three, Four, Five, Ten, Twelve, Thirteen, Fourteen, Fifteen). Add these scores and subtract one-half handicap.
Triple Six
Three formats in one round:
Holes 1-6 Best Ball
Holes 7-12 Alternate Shot
Holes 13-18 Scramble
Whack ‘N Hack
Team game. Must use one low ball score of the team and one high ball score of the team on each hole. If someone birdies the hole, the team can use two low ball scores for that hole. Example: Mary has a 4 on a par 4. Sally has a 5, Nancy has a 5 and Susan has an 8. The team score is 12 (Mary’s 4 and Susan’s 8). On the next hole Mary has a birdie on a par 3. Sally has a 3, Nancy has a 4 and Susan has a 6. Because Mary got a birdie, the team can use two low scores; Mary’s 2 and Sally’s 3 for a team score of 5.
